Mobcodex Inc
- Native iOS & Android game builds in Swift and Kotlin
- End-to-end delivery from concept to app-store launch
- Ongoing post-release support and content updates
We are the Julie Peel research team — analysts who spend their working weeks talking to studios, dissecting portfolios and interviewing their clients. For this rating we assessed 47 game app development companies on delivery record, code quality, communication and value, then ranked the five that came out on top.
The honest answer is a range, because scope drives everything: art style, multiplayer, backend depth and platform count each move the number more than the genre label does. Based on the quotes our readers shared over the past year, these are realistic brackets for working with an established studio.
| Complexity | Typical cost | Timeline | What you get |
|---|---|---|---|
| Simple | £20,000 – £60,000 | 2–4 months | Hyper-casual or puzzle game, 2D art, single platform, ad monetisation |
| Mid-level | £60,000 – £200,000 | 4–8 months | Casual or arcade title, cross-platform, backend, IAP economy, analytics |
| Complex | £200,000+ | 9–18 months | 3D or multiplayer game, LiveOps tooling, seasons, custom server infrastructure |
Budget a further 15–25% of the build cost per year for post-launch support and content — every studio in our top 5 offers it as a separate retainer.